3.0.0-beta released!
ShellCore Command Remastered » Devlog
The game has received a large update.
Changes:
- Added CoreScripts, a new scripting system that will replace the old canvas system
- A lot of this is still in progress so I won’t be making a guide yet. If you’re interested, check out the CoreScripts folder in the main world. The new mission was written in this new system.
- EP3 is being reworked. The old missions have been removed and the first mission has been rewritten.
- Towers have been buffed Energy tower 150 -> 100 power, 75 -> 150 energy regen Regen tower 250 -> 100 power, 150 -> 250 shell regen Speed tower 200 -> 50 power
- Fixed a bug where the part index checking was happening far too often causing large inventories to lag on ship reconstruct
- Kappa has been made easier (though it’s not like there’s story for it anymore, yet)
- Fixed an issue with finish task nodes not activating correctly when other missions are using the same entity
- Added Core Glow as an option
- Adjusted tractor beam effect
- The radio icon of the entity you are talking to in dialogue has been updated
- Original style dialogue no longer has backing boxes on the response options
- You can no longer bring up the status menu while the game is paused
- There's a new pause menu. The old one had been strung along from the prototype versions, which were made 5 years ago.
- The world creator object ghost will no longer follow your cursor while paused
- You are no longer able to interact with ShellCores in SiegeZones
- The Nanoscope can no longer be started without finishing The Capitol’s Reckoning
- The game no longer shows you missions that a) are inactive, and b) do not have at least one prerequisite that is complete
- The Ship Builder rudderbucky server validity display can now be toggled under the miscellaneous settings and is set to disabled by default
- Several settings previously under the miscellaneous settings section were moved to a new graphical effects section
- addpart command now gives you syntax if you don't add any arguments
- Removed rank from missions
- Cores no longer use any abilities in cutscenes
- You can now shift click to instantly delete saves in the save menu
- Updated the look of the party wheel
- In cutscenes your dialogue style is forced to be remastered so you can make sense of which core is saying what
- Dialogue on entities should now run correctly after winning a battlezone or siegezone
Thank you for playing ShellCore Command Remastered!
Get ShellCore Command Remastered
ShellCore Command Remastered
Build a massive retro battleship and command your fleet in tactical battles.
Status | Released |
Author | rudderbucky |
Genre | Strategy, Adventure, Role Playing |
Tags | 2D, Action RPG, Real time strategy, Singleplayer, Solo RPG, Strategy RPG, Unity |
More posts
- 0.1.0 released!37 days ago
- Development is complete!Jan 27, 2024
- 5.0.0-beta released!Jan 26, 2024
- 4.0.0-beta released!Jan 14, 2024
- 3.1.0-beta released!Dec 04, 2023
- Hotfixes for 3.0.0-betaNov 11, 2023
- 2.1.0-beta released!Aug 08, 2023
- 2.0.1-beta released!Jun 19, 2023
- 2.0.0-beta released!Apr 30, 2023
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